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Diese Seite listet alle Quests in dem Original Fallout. |
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Allgemeine Information[]
Quests sind nummeriert in Reihenfolge mit dem Pip-Boy.
Notiz: Kursiv geschriebene Quest-Namen sind nicht in Ihrem Pip-Boy aufgezeichnet.
Vault 13[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Finde den Wasser Chip | Vault 13 Aufseher | 7500 XP Entfernen des Zeitlimits Neue Quests |
- | - |
Calm rebel faction | Einer der verärgerten Vault 13 Bewohner | 750 XP | - | - |
Find the Water Thief | Cindy, Lyle oder der Wasserwächter | 1000 XP | 500 XP | - |
Destroy the Mutant leader | Vault 13 Aufseher | 10,000 XP | - | - |
Destroy the source of the Mutants | Vault 13 Aufseher | 10,000 XP | - | - |
Video[]
Shady Sands[]
Name | Given by | Reward | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Rette Tandi vor den Raidern | Aradesh | 500 XP 500 Kronkorken |
- | - |
Halte die Radscorpions auf | Seth | 500 XP +6 Reputation |
- | - |
Sprich mit Katrina | Katrina | 250 XP | - | - |
Verbessere Shady Sands' Ackerbau | Curtis | 500 XP +2 Reputation |
- | - |
Rekrutiere Ian | Ian | 100 XP Ian als Begleiter |
- | - |
Stelle Gegengift her | Seth | 250 XP RAD-Skorpion-Gegengift |
- | - |
Heile Jarvis vom Radscorpion-Gift | Seth | 400 XP +1 Reputation |
- | - |
Video[]
Raiders[]
Name | Vergeben von | Belohnung | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Join the Khans | Garl Death-Hand | 500 XP -2 Reputation |
- | - |
Befreie die Sklaven | Garl Death-Hand | 200 XP pro überlebenden Sklaven | - | - |
Video[]
Junktown[]
Video[]
Hub[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Dispose of merchant | Decker | 600 XP 3000 Kronkorken Decker's next quest |
- | - |
Dispose of Jain | Decker | 700 XP 5000 Kronkorken -2 karma |
- | - |
Find the missing caravans | Butch Harris | 2900 XP 800 Kronkorken |
- | - |
Steal necklace from the Merchants | Loxley at Thieves Circle | 900 XP for accepting 500 XP for completing 3000 Kronkorken Electronic Lock Pick |
- | - |
Ask Water Merchant to help | - | 1000 XP + 100 days to finding water chip |
- | - |
Blackmail Iguana Bob | - | 500 XP Up to 10000 Kronkorken Min. -2 karma |
- | - |
Help Irwin | Irwin | .223 Pistol +2 karma |
- | - |
Guard the caravans | Crimson Caravan Far Go Traders Water Merchants |
600 Kronkorken 400 Kronkorken 200 Kronkorken |
- | - |
Clean out the Loan Shark | - | 2000 Kronkorken +1 karma |
- | - |
Take down Decker | Justin Greene | 1400 XP 1300 Kronkorken |
- | - |
Rescue the Initiate from the Hub | Talus | 1500 XP and one of: Laser pistol Rocket Launcher Super sledgehammer Power armor |
- | - |
Video[]
Necropolis[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Destroy the Super Mutants at the Watershed | Set | XP (im Kampf) 40 Kronkorken Verschiedenes Essen und Munition |
- | - |
Fix the Necropolis water pump | Set | 2000-3500 XP gesamt Wasserchip |
- | - |
Free ghoul prisoner | Gefangener Ghul | 500 XP gesamt Ort des Wasserchip |
- | - |
Video[]
Glow[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Turn on power for the Glow | - | 1000 XP Zugang zu Etage 5 |
- | - |
Disarm Traps for the Facility | ZAX | Kann nicht beendet werden | - | - |
Video[]
Brotherhood[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Become an initiate | Cabbot | 2000 XP Access to Lost Hills |
- | - |
Rescue Initiate from the Hub | Talus | 1500 XP and one of: Wattz 1000 laser pistol or Rockwell BigBazooka or Super sledgehammer or T-51b power armor |
- | - |
Scout the northern wastes | John Maxson | Weapon issue of: DKS-501 sniper rifle or Rockwell BigBazooka or Ripper vibroblade or Big Frigger power fist or Wattz 1000 laser pistol |
- | - |
Convince the Elders to send help to Mariposa | - | 3 Crack Assault Paladins | - | - |
Fix the broken T-51b Power Armor | Kyle | 500 XP 2 Dean's Electronics T-51b power armor |
- | - |
Receive your weekly issue | Michael | Brotherhood armor 3 sets of ammunition |
- | - |
Dr. Lorri's Surgeries | Dr. Lorri | Various SPECIAL increases | - | - |
Sophia some pulse grenades for Michael | GetMichael | - | - | |
Receive training from Thomas | - | 5% increase in Unbewaffnet & Melee 500 XP |
- | - |
Video[]
Boneyard[]
Name | Vergeben von | Lohn | ||
---|---|---|---|---|
Alternative 1 | Alternative 2 | Alternative 3 | ||
Fix the hydroponic farms in Adytum | Miles | 2000 Kronkorken 6 stimpaks Smitty will upgrade your plasma rifle Miles will harden your power armor |
- | - |
Kill Razor | Jon Zimmerman | 2000 Kronkorken | 2500 Kronkorken | - |
Get weapons for the Blades | Razor | 2000 XP | - | - |
Exterminate the deathclaws | Gabriel | 4500 XP | - | - |
Free Adytum from the Regulators | Razor | 500 XP (by yourself) | 2000 XP (with Blades help) | - |
Recruit Katja | Katja | 200 XP Katja as a companion |
- | - |
Find Children spy in the Followers | Talius | Cannot be completed. Still appears in Pip-Boy. | - | - |
Video[]
Ungenutzte (Boneyard) Quests[]
- Become a Blade.
- Become an honorary Viper
- Deliver Locket for Romero.
- Deliver package from the Gun Runners.
- Rescue Jason Zimmerman.
- Stop the Gangs from attacking Adytum.
Burrows (cut)[]
- The Search for the Glow
- The Trade Line
- The Wood Cutter's Wife
- To Catch a Wisp
Siehe auch[]
- Per Jorner's The Nearly Ultimate Fallout Guide
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