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Icon disambig.svg
Für eine Liste der Fundorte einzigartiger Waffen in Fallout 4, siehe Fallout 4 Einzigartige Waffen.
Für eine Liste legendärer Effekte von Waffen, siehe Legendäre Waffeneffekte.
Diese Seite listet alle Waffen in Fallout 4.
  • Der Inhalt ist nicht in allen Einzelheiten auf dieser Seite beschrieben. Für Details siehe die jeweiligen Artikel.
  • Für Waffen in anderen Fallout-Spielen, siehe Waffe.
  • Hier gehts zur Inhaltsübersicht von Fallout 4.
 
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Gametitle-FO4.png


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Reinigung (Problem: Übersetzung)
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Im Gegensatz zu früheren Fallout-Spielen, werden Waffen in Fallout 4 in drei Klassen unterschieden: Normal, legendär und einzigartig. Normale Waffen haben keine besonderen Werte. Legendäre Waffen besitzen zufällige Boni. Diese Waffen findet man nur bei legendären Feinden. Einzigartige Waffen besitzen immer den gleichen Sonderbonus und haben besondere Namen. Diese Waffen kann man entweder bei Händlern kaufen oder als Belohnungen für Quests erhalten. Normale und legendäre Waffen ändern bei der Anbringung von Waffenmods ihren Namen, während einzigartige Waffen ihren Namen behalten.

Die Werte sind von Waffen mit Standard-Waffenmodifikationen.


Schusswaffen Bearbeiten

Pistolen Bearbeiten

Pistol namePistol name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
44 pistol.png .44 pistol 48 28.8 6 119 66 35 1.2 .44 round 6 4.2 99 19 000ce97d
Eddies Peace.png Eddie's Peace 52 31.2 6 125 81 .44 round 6 5 454 90.8 00225ae9
Kelloggs pistol.png Kellogg's pistol 48 28.8 6 119 70 .44 round 6 4.3 449 104.4 00225ac1
The Gainer.png The Gainer 48 28.8 6 119 74 .44 round 6 4.6 468 101.7 00225ae7
Fallout4 10mm pistol.png 10mm pistol 18 82.8 46 119 61 28 1.5 10mm 12 4.2 53 12.6 00004822
Fo4 wastelanders friend.png Wastelander's Friend 27 124.2 46 107 78 10mm 24 7.3 772 128.7 001f61e6
The Deliverer.png Deliverer 25 165 66 60 67 26 1.69 10mm 12 4.4 774 175.9 000dc8e7
Fallout4 Flare gun.png Flare gun 10 3 146 74 40 0.25 Flare 1 2 50 25 001025ac
WesternPistol.png Western revolver Nuka-World_(add-on)Nuka-World_(add-on) 60 36 6 66 40 0.25 .44 round 6 5.2 99 xx0415b3

Gewehre Bearbeiten

Rifle nameRifle name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Assault rifle Assault rifle 30 120 40 119 72 32 0.94 5.56mm 30 13.1 144 11 0000463f
Fallout4 Combat rifle.png Combat rifle 33 108.9 33 119 70 25 1.32 .45 20 11.1 117 10.5 000df42e
December's Child (Far Harbor) December's Child Far_Harbor_(add-on)Far_Harbor_(add-on) 33 135 41 5.56mm xx014459
Overseers Guardian.png Overseer's Guardian 55 495 90 109 76 .45 20 11.1 117 10.5 000df42e
Gauss rifle (Fallout 4).png Gauss rifle 110 66 191 69 30 3.67 2mm EC 7 15.8 228 14.4 000d1eb0
The Last Minute.png The Last Minute 204 66 203 112 2mm EC 20 21.6 6500 0022b603
FO4NW Handmade rifle.png Handmade rifle Nuka-World_(add-on)Nuka-World_(add-on) 32 128 40 119 72 7.62 round 10 12.8 136 10.6 xx033b60
FO4NW The Problem Solver.png The Problem Solver Nuka-World_(add-on)Nuka-World_(add-on) 7.62 round xx000000
Splattercannon.png Splattercannon Nuka-World_(add-on)Nuka-World_(add-on) 65 734.5 113 89 108 7.62 round 75 23.6 6855 290.5 xx000000
Hunting rifle Hunting rifle 37 11.1 3 131 71 28 1.32 .308 5 9.6 55 5.7 0004f46a
RebaII.png Reba 37 11.1 3 131 71 .308 5 9.6 55 5.7 001abc92
RebaII.png Reba II 64 25.6 4 215 92 .308 5 15.5 306 19.7 001abc93
Tinker Tom Special.png Tinker Tom Special 55 16.5 3 185 112 .308 1 16.7 706 42.3 001f2675
Lever-action rifle (Far Harbor) Lever-action rifle Far_Harbor_(add-on)Far_Harbor_(add-on) 35 17.5 5 122 72 26 1.35 .45-70 5 9 150 16.7 xx02c8b0
Fo4FH lever action rifle.png Lucky Eddy Far_Harbor_(add-on)Far_Harbor_(add-on) 35 17.5 5 122 72 .45-70 5 9 201 22.3 xx045675
Old Reliable Old Reliable Far_Harbor_(add-on)Far_Harbor_(add-on) 70 35 5 122 61 .45-70 5 9 801 89 xx05158f
FO4FH Radium rifle.png Radium rifle Far_Harbor_(add-on)Far_Harbor_(add-on) 27 108 40 119 72 25 1.08 .45 20 11.1 80 7.2 xx025fc4
FO4FH Radium rifle.png Kiloton Radium rifle Far_Harbor_(add-on)Far_Harbor_(add-on) 27 108 40 119 72 .45 20 11.1 xx05158e
FO4FH Radium rifle.png Radical Conversion Far_Harbor_(add-on)Far_Harbor_(add-on) 27 108 40 119 72 .45 20 11.1 xx045673
Railway rifle (Fallout 4).png Railway rifle 100 100 10 119 69 20 5 Railway spike 10 14.4 290 20.1 000fe268
Fallout4 Submachine gun.png Submachine gun 10 127 127 107 63 35 0.28 .45 50 12.7 109 8.6 0015b043
Silver submachine gun.png Silver submachine gun 10 127 127 107 63 .45 50 13.8 121 8.8 001b28f7
Spray n Pray.png Spray n' Pray 33 419.1 127 77 69 .45 19 1084 57.1 00165181
Syringer.png Syringer Variable Variable 2 119 72 35 Syringer ammo 6.2 132 21.3 0014d09e

Schrotflinten Bearbeiten

Shotgun nameShotgun name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fo4 combat shotgun standard.png Combat shotgun 50 100 20 47 23 35 1.43 Shotgun shell 8 11.1 87 7.8 0014831c
Fo4 justice.png Justice 50 100 20 35 28 Shotgun shell 15.5 1076 69.4 001f61e4
Le Fusil Terribles.png Le Fusil Terribles 62 124 20 71 29 Shotgun shell 15.7 389 24.8 00225771
Double-barrel shotgun (Fallout 4).png Double-barrel shotgun 45 162 36 47 16 30 Shotgun shell 2 9 39 4.33 00092217

Rohrwaffen Bearbeiten

Weapon nameWeapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fallout4 pipe pistol.png Impro-Repetierer 34 6.8 2 95 63 29 1.17 .308 6 3.9 30 8.5 0014831a
Fallout4 pipe pistol.png Impropistole 13 71.5 55 119 58 30 0.43

.38

13 2.8 22 7.9 00024f55
Pipe revolver.png Impro-Revolver 24 14.4 6 119 63 35 0.68 .45 6 2.7 27 5.2 0014831b

Schwere Waffen Bearbeiten

Heavy weapon nameHeavy weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fallout4 Fat man.png Fat Man 468 1 117 63 60 7.8 Mini nuke 1 30.7 512 16.7 000bd56f
Fallout4 Fat man.png Big Boy 486 1 117 39 Mini nuke 1 30.7 12405 404.07 0021a53e
Fallout4 Fat man.png The Striker Far_Harbor_(add-on)Far_Harbor_(add-on) 100 1 117 63 60 1.66 Modified bowling ball 1 30.7 2512 81.82 xx031702
FO4NW Nuka-Nuke launcher.png Nuka-nuke launcher Nuka-World_(add-on)Nuka-World_(add-on) 833 1 117 63 Nuka-nuke 1 36 650 18.06 xx05178f
Flamer (Fallout 4).png Flamer 12 108 90 47 53 30 Flamer fuel 100 16.1 137 8.51 000e5881
Flamer (Fallout 4).png Sergeant Ash Far_Harbor_(add-on)Far_Harbor_(add-on) 13 117 90 47 53 Flamer fuel 100 16.1 xx051599
Harpoon gun.png Harpoon gun Far_Harbor_(add-on)Far_Harbor_(add-on) 150 2 143 63 Harpoon 1 16.3 205 12.58 xx010b81
Harpoon gun.png Admiral's Friend Far_Harbor_(add-on)Far_Harbor_(add-on) 150 2 143 63 Harpoon 1 16.3 1005 61.66 xx05158b
Harpoon gun.png Skipper's Last Stand Far_Harbor_(add-on)Far_Harbor_(add-on) 165 2 143 63 Harpoon 1 16.3 1005 61.66 xx04e752
Harpoon gun.png Defender's Harpoon Gun Far_Harbor_(add-on)Far_Harbor_(add-on) 150 2 143 63 Harpoon 1 16.3 1005 61.66 xx000000
Fallout4 junk jet.png Junk Jet 40 20 119 75 30 Most junk items 29.9 285 6.2 000e942b
Fallout4 Minigun.png Minigun 8 217.6 272 131 35 30 5mm 500 27.4 382 14 0001f669
Fallout4 Minigun.png Ashmaker 9 281.7 313 77 39 5mm 500 28.7 1755 61.1 001f252e
Missile launcher (Fallout 4).png Missile launcher 150 2 203 65 45 Missile 1 21 314 14.95 0003f6f8
Missile launcher (Fallout 4).png Partystarter 150 2 191 107 Missile 28.5 4822 ?  ? 001f61e5
Missile launcher (Fallout 4).png Death From Above 151 2 203 65 Missile 21 4479 ?  ? 00225969
Broadsider Broadsider 108 2 203 63 40 Cannonball 1 27.4 245 9 000fd11b

Energiewaffen Bearbeiten

Laser Bearbeiten

Laser weapon nameLaser weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fallout4 Institute pistol.png Institute laser 15 99 66 71 25 Fusion cell 30 3.9 50 12.8 001633cc
Virgils rifle.png Virgil's rifle 33 217.8 66 227 85 Fusion cell 7.2 384 53.3 00225aba
BaseLaserMusketFO4.png Laser musket 30 6 215 30 Fusion cell 2 15.4 73 4.8 0001dacf
Fallout4 laser pistol.png Laser gun 24 120 50 71 25 Fusion cell 30 3.5 69 19.7 0009983b
Fallout4 laser pistol.png Old Faithful 29 145 50 71 71 Fusion cell 4.5 929 206.4 001f61e2
Fallout 4 Survivors Special.png Survivor's Special 26 19 44 47 42 Fusion cell 4.8 340 70.8 00225abc
Protectron's Gaze.png Protectron's Gaze Automatron (add-on)Automatron (add-on) 54 307.8 57 47 44 Fusion cell 30 5.1 352
Good Intentions.png Good Intentions 21 237.3 113 194 82 Fusion cell 7.9 393 49.7 0022537b
Fallout 4 Laser Rifle.png Prototype UP77 "Limitless Potential" 24 120 50 227 96 Fusion cell 6.5 355 54.6 0023e5ee
Fallout 4 Laser Rifle.png Righteous Authority 26 130 50 203 Fusion cell 27 5.5 326 59.3 001a2a2e
Fallout 4 Laser Rifle.png Wazer Wifle 55 275 50 302 76 Fusion cell 6.3 364 57.8 00225965
Gatling laser (Fallout 4).png Gatling laser 14 380.8 272 203 30 Fusion core 500 19.3 804 41.7 000e27bc
Gatling laser (Fallout 4).png Final Judgment 14 476 340 203 48 Fusion core 500 19.3 3804 197.1 00075fe4
Gatling laser (Fallout 4).png Aeternus Nuka-World (add-on)Nuka-World (add-on) 79 355.5 45 251 63 Fusion core 500 39.3 4799 xx04ec35

Plasma Bearbeiten

Plasma weapon namePlasma weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fallout4 plasma pistol.png Plasma gun 24+24 115.5 33 119 30 Plasma cartridge 30 3.9 123 31.5 00100ae9
Plasma gun.png Experiment 18-A 25+25 680 136 203 140 6.6 Plasma cartridge 001f61e9
Fallout4 plasma thrower.png Sentinel's Plasmacaster 24+24 270.6 33 119 148 Plasma cartridge 4.8 602 125.4 00225967

andere Waffen Bearbeiten

Diese Waffen zählen als nichtautomatische Waffen. Mit ihnen wirken sich die die Effekte der Extras Revolvermann, Gewehrschütze beziehungsweise Heckenschütze aus. Ausnahme ist hier der Kryolator, der als schwere Pistole zählt und von den Effekten vom Groß und schwer-Extra profitiert.

Other weapon nameOther weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Alien blaster pistol.png Alien blaster pistol 50 500 100 119 20 Alien blaster round or Fusion cell 42 2.5 1551 620.4 000ff995
Cryolator (Fallout 4).png Cryolator 20 180 90 71 66 20 Cryo cell 25 13.2 302 22.9 00171b2b
Alien blaster pistol.png Hub's Alien Blaster Nuka-World_(add-on)Nuka-World_(add-on) 58 580 100 149 76 20 Alien blaster round or Fusion cell 42 2.5 2751 1100.4 xx000000
Thirst Zapper.png Thirst Zapper Nuka-World (add-on)Nuka-World (add-on) 100 2 10 5 xx007bc8
Salvaged assaultron head.png Salvaged assaultron head Automatron_(add-on)Automatron_(add-on) 35 + 45 radiationradiation 11 93 65 Fusion cell Charged single shot 8 40 5 xx0100b7
Tesla rifle.png Tesla rifle Automatron_(add-on)Automatron_(add-on) 38 152 40 83 70 Fusion cell 15 8.1 90 11.1 xx003e07

Strahlenwaffen Bearbeiten

Diese Waffen produzieren Strahlenschäden, einschließlich der direkten Schäden durch Explosionen und Schäden im Laufe der Zeit von Strahlung und Vergiftung. Diese Waffen profitieren in Bezug auf Strahlenschäden vom Nuklearphysiker-Extra.

Die durch diese Waffen verursachten Schäden unterscheiden sich nach Klasse der Waffe. In dem Artikel Strahlung werden die Auswirkungen von Strahlungsschaden näher erklärt.

Gamma Bearbeiten

Other weapon nameOther weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Gamma gun (Fallout 4).png Gamma-Kanone 110 121 66 119 30 Gamma round 8 3 156 52 000ddb7c
Lorenzos artifact gun.png Lorenzo's Artifact gun 25+10 38.5 66 203 69 Gamma round 4.5 753 167.3 002266f7
Gamma gun (Fallout 4).png Zeta gun 57 62.7 66 119 Gamma round 8 3.1 156 50 002266fc

Giftwaffen Bearbeiten

Diese Waffen vergiften Ziele mit laufendem Schaden.

Other weapon nameOther weapon name Damage per shotDamage per shot Damage per secondDamage per second Fire rateFire rate RangeRange AccuracyAccuracy Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Ammunition usedAmmunition used Magazine capacity (shots per reload)Magazine capacity (shots per reload) Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Acidsoaker.png Acid Soaker fo4nwFO4NW 11  ? 66 35 94  ?  ?  ? Acid concentrate 20 3 125 42 xx007bc6

SprengstoffBearbeiten

Sprengstoffe haben eine maximale Reichweite von 93. Sie profitieren von dem Extra Abbruchexperte.

Geworfen Bearbeiten

Thrown explosive weapon nameThrown explosive weapon name Damage per shotDamage per shot AOE Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Baseball grenade.png Baseball grenade 101 attackattack 1 40 40 00107bd6
Cryogenic grenade.png Cryogenic grenade 151 attackattack 0.5 50 100 000ff21d
Fragmentation grenade (Fallout 4).png Fragmentation grenade 151 attackattack 0.5 50 100 000eebed
FragmentationMIRV-NukaWorld.png Fragmentation grenade MIRV Nuka-World_(add-on)Nuka-World_(add-on) 1 attackattack 1 75 75 xx033905
Smart fragmentation grenade.png Smart fragmentation grenade Nuka-World_(add-on)Nuka-World_(add-on) 151 attackattack 0.6 60 100 xx0346fc
HalluciGen gas grenade.png HalluciGen gas grenade 1 attackattack 1 35 35 000e98e5
FuryGrenade-NukaWorld.png Fury grenade Nuka-World_(add-on)Nuka-World_(add-on) 1 attackattack 1 35 35 xx02618b
PersuasionGrenade-NukaWorld.png Persuasion grenade Nuka-World_(add-on)Nuka-World_(add-on) 1 attackattack 1 35 35 xx023e60
Homing Beacon.png Homing beacon 1 attackattack 1 0 0 00065dec
FO4 Institute Pulse grenade.png Institute EM pulse grenade 150 energyenergy 0.5 100 200 0018325e
Fo4 Molotov cocktail.png Molotov cocktail 51 attackattack 0.5 20 40 0010c3c6
Fo4 Nuka grenade.png Nuka grenade 301 attackattack + 100 radiationradiation 0.5 100 200 000e5750
NukaCherryGrenade-NukaWorld.png Nuka Cherry grenade Nuka-World_(add-on)Nuka-World_(add-on) cutcut 201 attackattack 0.5 50 100 xx040cdd
Nuka Quantum grenade.png Nuka Quantum grenade Nuka-World_(add-on)Nuka-World_(add-on) 301 attackattack 0.5 50 100 xx040cde
Plasma grenade (Fallout 4).png Plasma grenade 150 attackattack + 150 energyenergy 0.5 135 270 0010a33d
Fallout4 Pulse grenade.png Pulse grenade 150 energyenergy 0.5 100 200 000ff21f

Platziert Bearbeiten

Placed explosive weapon namePlaced explosive weapon name Damage per shotDamage per shot AOE Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Bottlecap mine (Fallout 4).png Bottlecap mine 301 attackattack 0.5 75 150 0010771f
Fallout4 Cryo mine.png Cryo mine 101 attackattack 0.5 50 100 0010c669
Fallout4 Fragmentation mine.png Fragmentation mine 101 attackattack 0.5 50 100 000e56c2
Nuke mine.png Nuke mine 301 attackattack + 100 radiationradiation 0.5 100 200 0010a340
Fo4 plasma mine.png Plasma mine 150 attackattack + 150 energyenergy 0.5 100 200 0010a342
Fallout4 Pulse mine.png Pulse mine 150 energyenergy 0.5 100 200 0010a344

Sprengstoff der Fraktionen Bearbeiten

Thrown explosive weapon nameThrown explosive weapon name Damage per shotDamage per shot AOE Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
VirtyandArtillery Smoke Grenade.png Artillery smoke grenade 1 attackattack 0.5 0 0 0012e2ca
FO4 Institute Pulse grenade.png Institute beacon 1 attackattack 0.5 0 0 00174f8f
FO4 Institute Pulse grenade.png Synth relay grenade 1 attackattack 0.5 50 100 000589f2
VirtyandArtillery Smoke Grenade.png Vertibird signal grenade 1 attackattack 0.5 10 20 00056917

Fallen Bearbeiten

Platziert Bearbeiten

Placed trap name Damage per shotDamage per shot AOE Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Fo4FH bear trap.png Bear trap Far_Harbor_(add-on)Far_Harbor_(add-on) 8 xx054072
Bleeding bear trap.png Bleeding bear trap Far_Harbor_(add-on)Far_Harbor_(add-on) 8 xx0540f7
Caltrops.png Caltrops Far_Harbor_(add-on)Far_Harbor_(add-on) 0.5 xx05406e
Poisoned caltrops.png Poisoned caltrops Far_Harbor_(add-on)Far_Harbor_(add-on) 0.5 xx0540ed

Nahkampfwaffen Bearbeiten

Der Schaden in der Tabelle ist der Grundschaden, jeder Punkt in Stärke erhöht diesen um 10 Prozent. Der verursachte Schaden kann durch weitere Extras erhöht werden.

Klingen Bearbeiten

Klingen-Waffen können die Gliedmaßen von humanoiden Gegnern abtrennen, dauerhaft beschädigen und das Ziel entwaffnen. Wie alle Nahkampfwaffen profitieren die Klingenwaffen von Erste Liga und Stärke.

Bladed melee weapon nameBladed melee weapon name Damage per attackDamage per attack Damage per secondDamage per second SpeedSpeed Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Automatron assaultron blade.png Assaultron blade Automatron_(add-on)Automatron_(add-on) 17 19.8 Medium 35 3 50 xx008b8e
Chinese officer sword (FO4).png Chinese officer sword 16 18.7 Medium 35 0.46 3 50 16.7 00147be4
Chinese officer sword (FO4).png General Chao's Revenge 28 34 Medium 35 0.8 3 775 258.3 00147be4
Chinese officer sword (FO4).png Sword of Wonders Nuka-World_(add-on)Nuka-World_(add-on) 80 Medium 3 325 108.3 xx050dd3
Chinese officer sword (FO4).png Zao's sword 16 22 Medium 35 0.46 3 50 16.7 00147be4
Fallout4 Combat knife.png Combat knife 9 16 Fast 20 0.45 1 25 25 000913ca
Pickmans Blade.png Pickman's Blade 15 59.9 Fast 20 0.75 1 143 143 0022595f
Fo4DisciplesBlade HackingBladeMod.png Disciples blade Nuka-World_(add-on)Nuka-World_(add-on) 20 Fast 20 1 1.5 80 53.3 xx01aabc
Fo4DisciplesBlade HackingBladeMod.png Throatslicer Nuka-World_(add-on)Nuka-World_(add-on) 20 Fast 20 1 1.5 xx04e422
Grognaks axe.png Grognak's axe 25 29.8 Medium 20 1.25 10 100 10 00183fcd
Fallout4 Machete.png Machete 14 16.2 Medium 30 0.47 2 25 12.5 00033fe0
Kremvh's Tooth.png Kremvh's Tooth 28 + 3 poisonpoison 50.2 Medium 30 0.93 + 0.1 poisonpoison 2 2 50 0022576d
Mr. Handy buzz blade.png Mr. Handy buzz blade Automatron_(add-on)Automatron_(add-on) 5 26.2 Very Fast 40 10 50 xx0020f8
Revolutionary sword.png Revolutionary sword 16 18.7 Medium 35 0.46 3 50 16.7 00143ab5
Shem Drowne sword.png Shem Drowne sword 16 + 9 radiationradiation 20.4 Medium 35 0.46 + 0.26 radiationradiation 3 250 8.3 0000364a
Ripper (Fallout 4).png Ripper 4 21 Very Fast 40 0.7 6 50 8.3 000fa2f6
Ripper (Fallout 4).png Reckoning 4 25 Very Fast 40  ? 6 50 8.3 000fa2f6
Ripper (Fallout 4).png The Harvester Far_Harbor_(add-on)Far_Harbor_(add-on) Very Fast xx04fa7e
Shishkebab (Fallout 4).png Shishkebab 13 + 13 energyenergy 15.3 Medium 35 0.37 + 0.37 energyenergy 3 200 67 000fa2fb
Fo4 switchblade.png Switchblade 8 14.6 Fast 20 0.4 1 20 20 000fdc81

Stumpfe Waffen Bearbeiten

Mit stumpfen Waffen kann man den Gegner eher zum Taumeln bringen ala mit Klingen-Waffen. Wie alle Nahkampfwaffen profitieren stumpfe Waffen von Erste Liga und Stärke.

Blunt melee weapon nameBlunt melee weapon name Damage per attackDamage per attack Damage per secondDamage per second SpeedSpeed Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Natural baseball bat fo4.png Baseball bat 16 12.1 Slow 35 0.46 3 25 8.3 0008e736
Cedar Baseball Bat.png 2076 World Series baseball bat 16 16.5 Slow 35 0.46 3 325 108.3 000e9a43
Cito'sShinySlugger-NukaWorld-Melee.png Cito's Shiny Slugger Nuka-World_(add-on)Nuka-World_(add-on) 123 Slow 7.5 175 28.3 xx04f084
Natural baseball bat fo4.png Fencebuster Far_Harbor_(add-on)Far_Harbor_(add-on) 44 Slow 35 1.26 3 125 41.7 xx04923c
Rockville Slugger.png Rockville Slugger 21 12.7 Slow 21 1 3.5 133 38 001f2674
Board.png Board 14 10.5 Slow 33 0.42 3 20 6.7 0005c250
Commie Whacker.png Commie Whacker Nuka-World_(add-on)Nuka-World_(add-on) 10 Medium 25 0.4 2 25 12.5 xx052926
Fo4 lead pipe.png Lead pipe 11 12.8 Medium 30 0.37 3 15 5 000fc9c3
Fallout4 Pipe wrench.png Pipe wrench 13 15.3 Medium 35 0.37 2 30 15 000d83bf
Fallout4 Pipe wrench.png Big Jim 13 17.9 Medium 35 0.37 2 150 75 0023e5ec
Pole hook.png Pole hook Far_Harbor_(add-on)Far_Harbor_(add-on) Slow xx009582
Pole hook.png Bloodletter Far_Harbor_(add-on)Far_Harbor_(add-on) Slow xx034e7b
Pole hook.png The Fish Catcher Far_Harbor_(add-on)Far_Harbor_(add-on) Slow xx05158d
Fallout4 Pool cue.png Pool cue 13 9.9 Slow 30 0.43 1 10 10 000fa3e8
Fallout4 Rolling pin.png Rolling pin 11 12.8 Medium 25 0.44 1 10 10 00142fab
Fallout4 Security Baton.png Security baton 11 12.8 Medium 30 0.37 2 15 7.5 0008c14d
Fo4 sledgehammer.png Sledgehammer 23 17.6 Slow 40 0.58 12 40 3.3 000e7ab9
Super sledge (Fallout 4).png Super sledge 40 30.8 Slow 45 0.89 20 180 9 000ff964
Atoms Judgement.png Atom's Judgement Far_Harbor_(add-on)Far_Harbor_(add-on) 40 + 100 radiationradiation Slow xx03a388
Natural baseball bat fo4.png Swatter 17  ? Slow 35 0.49 3 30 10 00061721
Fallout4 Tire Iron.png Tire iron 12 13.6 Medium 25 0.48 2 25 12.5 00185d25
Walking cane.png Walking cane 10 11.9 Medium 20 0.5 2 10 5 000fdc7d

Faustwaffen Bearbeiten

Faustwaffen profitieren vom Extra Eisenfaust sowie von Stärke. Faustwaffen können beim Tragen einer Powerrüstung nicht verwendet werden.

Fist melee weapon nameFist melee weapon name Damage per attackDamage per attack Damage per secondDamage per second SpeedSpeed Critical hit DamageCritical hit Damage Action point costAction point cost Damage per Action PointDamage per Action Point Weapon weightWeapon weight Weapon value in capsWeapon value in caps Value to weight ratioValue to weight ratio Base ID
Boxing glove (Fallout 4 weapon) Boxing glove 9 10.2 Medium 25 0.36 1 10 10 0016498f
Deathclaw gauntlet (Fallout 4).png Deathclaw gauntlet 25 29.8 Medium 40 0.63 10 75 7.5 000d8576
Fallout4 Knuckles.png Knuckles 10 9.4 Medium 25 0.4 0.5 10 20 0005524b
Meat hook.png Meat hook Far_Harbor_(add-on)Far_Harbor_(add-on) 20 Medium 2 32 xx04b5f4
Meat hook.png Butcher's Hook Far_Harbor_(add-on)Far_Harbor_(add-on) 20 Medium 2 xx000000
Power fist (Fallout 4).png Power fist 20 23.8 Medium 35 0.57 4 100 25 0011b336

Waffen umbenennen Bearbeiten

In Fallout 4, the player character is able to rename any weapon, including unique weapons, at any weapons workbench. Renaming weapons does not affect any weapon stats. This primarily adds a level of personalizing to weapons and can help avoid accidentally disassembling a favored weapon.

Mods Bearbeiten

Weapons may be modified in Fallout 4. Each weapon has modification 'slots' (e.g. barrel, grip, magazine, sights) that may be modified with increasingly powerful or useful mods by the player character based on their perks. However, the player character may salvage useful mods that are not yet available via the player character's perk level by simply modifying any weapon that already has the mod of interest.[1] By replacing the mod of interest with any available mod the original mod goes into inventory and may then be used to alter the player character's chosen weapon without regard for their perk level. Unique weapons do not offer this capability; their special mods are 'reserved' and since they are unique, no other examples are available to be salvaged.

Hinweise Bearbeiten

If a player character puts unique and legendary weapons in a container in a settlement, nearby NPCs, like settlers or even enemy attackers, can randomly take them and they may be irretrievable. Therefore, access to personal containers should be restricted, either by obstructing the expected path used by them to reach the container, or by the use of powered doors, holes, floating structures, etc.

Fehler Bearbeiten

ps4ps4 Sometimes, when starting the game, gunfire cannot be heard on certain weapons. This can be fixed by re-starting the game or re-loading to a previous save file.

Siehe auch Bearbeiten

In Fallout 4 Bearbeiten

In anderen Fallout-Spielen Bearbeiten

Referenzen Bearbeiten

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